πŸ‡Bond and Blood - Boss Fight

The Game

Send your Vassals to fight in community weekly boss battles to earn portion of the $DOLL rewards. The community will have to rally and defeat the boss to unlock the rewards. Rewards will be distributed proportional to the damage dealt by your Vassal to the boss.

Core Gameplay Loop (v1.0)

The game loop is simple but requires community participation.

  1. Prepare Vassal for Battle - Assign Vassal to boss battlefield

  2. Buy Magic Potion - Buy magic potion from the game shop

  3. Attack Boss - Use your MP to attack (1 MP spent = 1 attack)

  4. Earn token - When the boss is defeated, the reward will be distributed to all who participated

Additional Rules / Guidelines:

  1. The rarity of your Vassal will contribute to how much damage your attack will inflict to the Boss.

  2. Vassals and Bosses also possess elemental attributes. In version 1.0 of the game loop, elemental interactions do not affect damage. All elements deal neutral (1:1) damage to each other. However, future updates will introduce elemental advantages that influence damage multipliers.

  3. To prevent botting, there will be a time limit when you can attack the Boss again.

  4. If the community fails to kill the boss, the rewards will not be distributed no matter how much damage you dealt.

  5. If you sell your NFT before the distribution, you will not be able to claim your allocation of the reward.

  6. Max MP used per attack is 25.

Game Items

As an introductory for this game loop, we have decided to include only one spell. We will add more spells as we understand how the players receive this game loop.

Magic Potion

  • Small Magic Potion - 10x

Reward Pool Allocation

Starts at 25M $DOLL, Halving every month (subject to change depending on economy needs)

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